It was painful but it worth it, look at how cool the animation is !
💬
The integration of ChatGPT allows for rich and dynamic dialogues with NPCs. Engage in meaningful conversations, uncover hidden quests, and shape the narrative through your choices and interactions.
The integration of ChatGPT allows for rich and dynamic dialogues with NPCs. Engage in meaningful conversations, uncover hidden quests, and shape the narrative through your choices and interactions.
🌌
We use generative AI to create unseen biomes and landscapes that we then combine with procedural generation. Every game is different, always have something new to explore.
We use generative AI to create unseen biomes and landscapes that we then combine with procedural generation. Every game is different, always have something new to explore.
ðŸ§
Tired of grinding bosses with the exact same patterns? We offer you a new challenge with monsters which will adapt to your style and will learn how to defeat you...
Tired of grinding bosses with the exact same patterns? We offer you a new challenge with monsters which will adapt to your style and will learn how to defeat you...
We plan to release the game as early as possible and then iterate, little by little. We believe in fast execution, frequent deliveries and thus, instant feedback from our community.
We have been writing the whitepaper and producing art for an entire year before presenting the project to the community.
Q4 2022
We released our build mode prototype on steam at play.ardaria.com
Q3 2023
Defeat monsters, level up, craft weapons and face the first boss. From the release going forward: we will add new items, recipes, biomes, new dungeons and enemies.
Q4 2024
We believe in the value of an open community contributing to the game ecosystem. We truly encourage people to contribute to Ardaria. Every part of the game can be modified: items, recipes, world generation, buildings prefabs, meshes, etc…
Q2 2025
Introduction of the PvE co-op system for up to 8 or 16 players. Players can start to complete the game as a team, create new friendships.
Q4 2025
Q4 2022
We have been writing the whitepaper and producing art for an entire year before presenting the project to the community.
Q3 2023
We released our build mode prototype on steam at play.ardaria.com
Q4 2024
Defeat monsters, level up, craft weapons and face the first boss. From the release going forward: we will add new items, recipes, biomes, new dungeons and enemies.
Q2 2025
We believe in the value of an open community contributing to the game ecosystem. We truly encourage people to contribute to Ardaria. Every part of the game can be modified: items, recipes, world generation, buildings prefabs, meshes, etc…
Q4 2025
Introduction of the PvE co-op system for up to 8 or 16 players. Players can start to complete the game as a team, create new friendships.
Jean-Baptiste Briant
CEO
Jean-Baptiste is a senior software engineer with a finance background. He learned coding independently and built applications and web apps for 10 years. He made the switch to game dev in 2018/2019
Jean-Baptiste Briant
CEO
Jean-Baptiste is a senior software engineer with a finance background. He learned coding independently and built applications and web apps for 10 years. He made the switch to game dev in 2018/2019
Dany Giletto
Lead Concept artist
Dany is a graphic designer from France with a passion for illustration and Ardaria is the kick-off for a new part of his career. He is designing Ardaria characters. Dany has the team mindset, it's always enjoyable to work with him.
Dany Giletto
Lead Concept artist
Dany is a graphic designer from France with a passion for illustration and Ardaria is the kick-off for a new part of his career. He is designing Ardaria characters. Dany has the team mindset, it's always enjoyable to work with him.
Waljohnata Moreira
Lead 3D artist
Because John loved playing video games, he was curious about development and 3d modeling. He decided to dedicate all his time to learning 3d modeling and texturing by himself. He fell in love with the job and he has been hard working for the last 8 years.
Waljohnata Moreira
Lead 3D artist
Because John loved playing video games, he was curious about development and 3d modeling. He decided to dedicate all his time to learning 3d modeling and texturing by himself. He fell in love with the job and he has been hard working for the last 8 years.
Cato Hoeben
Composer
Cato Hoeben is an award-winning music composer from London whose work can be found on the BBC, Netflix, Discovery Channel and ITV among other major broadcast channels. From the age of seven, Cato has been playing piano.
Cato Hoeben
Composer
Cato Hoeben is an award-winning music composer from London whose work can be found on the BBC, Netflix, Discovery Channel and ITV among other major broadcast channels. From the age of seven, Cato has been playing piano.
Danilo Garcia
2D Concept Artist
Dani is a digital artist specialized in concept art for film and video games, current owner of greendrk. He is passionate about video games and loves to participate with his personal touch to make Ardaria the best game.
Danilo Garcia
2D Concept Artist
Dani is a digital artist specialized in concept art for film and video games, current owner of greendrk. He is passionate about video games and loves to participate with his personal touch to make Ardaria the best game.